Reproducibility: RNG and Seed Conventions16 days ago
The default case: seed sets R's own RNG state once | DesignFixedOptimal: deterministic solves, seeded coin and chains | The portable cross-language RNG: edi_rng::RRng | The one documented exception: continuing R's live stream bit-for-bit | Seed-reproducible via per-draw local generators: DesignFixedGreedyDOptimal | Seed-reproducible despite being parallel: greedy-family designs | Randomization inference reuses the design's own draw mechanism | Bootstrap resampling | Machine-dependent performance defaults: tune_EDI_for_this_machine() | Simulation (SimulationFramework): per-replication and per-cache-job seeds | Monte Carlo error | Reproducing a documented example